As a Project Manager:
- distribution of tasks, creating a work plan with a timeline
- production supervision: checking assets, data migration, dealing with problems
- implementation of components in the engine


the project was created as an academic exercise
carried out under the supervision of MA Ada Wróbel
as part of the PhD Krzysztof Kalinowski PJAIT 3D Lab

Unreal Engine 5, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Substance Painter
Project Manager
Marta Sołtysiak

Production Assistant
Aleksandra Szura, Urszula Rządkowska

Environment
Honorata Naumiuk

Physics
Karyna Haiduk

Lighting
Urszula Rządkowska

Modeling
Agata Stefańczyk, Hanieh Keivanekbatani, Aleksandra Szura,
Aleksandra Doroszuk,  Barbara Tarkowska, Yehven Chernov


Textures and shaders
Maciej Bryła, Iga Czerankowska, Kateryna Sedykh

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